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It is confirmed that Joanna Dark's arsenal in both single and multiplayer combined will be over 44+ weapons. We have been able to compile a relatively detailed and comprehensive list of 42 of the weapons plus all of their secondary features and 10 gadgets (bottom).

Weapon

Picture

Description

Fire Rate

Falcon II

Basic pistol equipped with a laser sight. PP7 of PD. Standard weapon. Scope and silencer capabilities. Each mag holds six bullets.

2nd Function: The stock is used to hit others when you have no ammo and other weapons.

Average

MagSec 4

Standard pistol. One mag holds eight bullets. One of the pistols that can be held sideways a.k.a. "gangsta' style".

2nd Function: 3-Round Burst. Very powerful.

Average

Cmp150

Automatic sub-machine gun. Quiet and deadly. A favorite amongst guards. Thirty-two bullets per round.

2nd Function: It can lock on to a max of four guys, and when fired will hit selected dead on.

Fast

Crossbow

Decent range, but hard to aim. Sticks to enemies like in Turok 2. It's like long distance Tranquilizer.

2nd Function: One shot leads to an instant kill.

Thanks John Horne for some of this.

 

Very Slow

Tranquilizer

Main function fires a deadly sedative, making the enemies vision blur.

2nd Function: Lethal injection. It's range is very short, it's like a taser, walk up to an enemy and fire. An instant kill.

Average

AR34

Basically the AR33 from Goldeneye. Good, powerful gun.

2nd Function: Uses the scope mounted on the gun. Unlike the sniper rifle you can walk around zoomed in.

Fast

FarSight Xr20

I don't recommend using primary fire for this gun since it makes you manually scroll to find enemies.

2nd Function: This kinda ruins the "anti-camping" aspect of the gun, but if you want to live you should ALWAYS use this mode. When you hold R It automatically locks-on and follows the closest enemy in the direction you're looking, one shot to any part of the body and he's dead.
Thanks to Skeletor for this.

*See below for more.

Extremely
Slow

DY357 Magnum

Automatic. Mag contains only six bullets.

2nd Function: Use the stock of the gun to deliver a powerful blow to the head.

Fast

Mauler

Extremely powerful and quick futuristic, alien-like, pistol.

2nd Function: Press the fire button (Z) for three seconds and the gun will turn red meaning it's an instant kill for any unshielded victims.

Thanks to Skeletor and John Horne for some of this.

Fast

Slayer

A very cool rocket launcher. It fires a bit slower the the other Rocket Launcher though.

2nd Function: A fly-by-wire rocket that allows you to see what the rocket sees just before it hits it's target. Use R to slow it down.

Thanks to John Horne for some of this.


1st Function: Slow

2nd Function:
Changable speed

Reaper

A huge automatic gun that holds 300 rounds. Accuracy is terrible once it literally starts rumbling.

2nd Function: A spinning blade is exposed to chew up anything in it's way, especially guards.

Fast

Devastator

Simple grenade launcher.

2nd Function: It's grenades stick to walls and explode either by a time limit or if someone walks by, whichever comes first.

Slow/Average

Dragon

A fast automatic with thirty bullets per mag.

2nd Function: Turns the Dragon into a proximity mine that looks like a normal gun but when anything comes in contact with it it explodes.

Average/Fast

Super Dragon

Very powerful, very fast experimental automatic. Much better then it's original. Mag holds thirty bullets.

2nd Function: Fires grenades. Not as fast shooting as the Devastator.

Very Fast

Laptop gun

An automatic that kind of folds out. Silver, boxy and deadly. Fifty bullet mag.

2nd Function: You throw the gun and it attachs itself to the wall/floor and will shoot any enemy that runs by. Walk up to it and tap B to take it off the wall and use it as a machine gun again. It can run out of ammo so if it stops shooting you will have to take it off the wall and re-fill it with some ammo.
Thanks to Skeletor for this.

Fast

Rocket Launcher

Launches an
explosive rocket.

2nd Function: Fires off heat seeking missiles.

Very Slow

Proximity Mines

Mines that detect movement and explode when activated my movement.

2nd Function: Another weapon with a threat detector.

Fast

Combat Knife

Silent and deadly knife which can be thrown at enemies.

2nd Function: Poisin-tipped knife which gives you an instant kill.

Thanks to John Horne for some of this.

Fast

Timed Mines

Explosive mine with a five second timer.

2nd Function: Another weapon with a threat detector.

Fast

Remote Mines

Explosive mine with a hand held detonator.

2nd Function: Detonate already placed mine.

Fast

Sniper Rifle

Silenced and extremely accurate rifle for distant targets. Fitted with a high magnification sniper scope.

2nd Function: Lets you crouch and sniper at the same time! Oh my! Crouching also lets you majorly steady your aim.

Thanks to John Horne for some of this.

Average-Fast

Shotgun

A simple shotgun.

2nd Function: Press the secondary firing button (B) once it will fire two shots.

Average

Callisto NTG

 

Fires very fast powerful rounds of green energy blasts.

2nd Function: Slower firing-rate but it shoots though doors.


Thanks to Skeletor and John Horne for some of this.

Very Fast

RC-P120

The RC-P90 of PD. Also very fast and lethal.

2nd Function: A built in cloaking device.

Very Fast

Phoenix

The weaker member of the Maian group. A fast, alien pistol.

2nd Function: Powerful bullets that explode on impact.

Average-Fast

KF7 Avenger

Another guard favorite. Fires mineral type bullets. Each mag holds 25 bullets, similar to the KF7 in Goldeneye. Fast and again powerful.

2nd Function: Tells you where the nearest enemies are, guns, etc. Called a Threat Detector.

Thanks to John Horne for some of this.

Average-Fast

Cyclone

Chesluk Industries' automatic. One clip holds fifty bullets.

2nd Function: Incredibly powerful wave of fifty bullets.

Thanks to John Horne for some of this.

 

Average-Fast

N-Bomb

Looks like a grenade. Don't stand too close or you'll die, quickly. When you enter the cirlce of death you become dizzy and lose all your weapons, thus, trying to find your way out is almost impossible. The N-Bomb acctually stands for Neutron Bomb

2nd Function: Proximity detonation.

Slow

Grenade

A simple grenade, an easy substitute for a grenade launcher if you don't have one.

2nd Function: Fires a Pinball mine, it bounces continually until someone touches it or it self-destructs.

Average

DY357-LX Magnum

The golden gun returns as a Magnum. Same rule stays, one shot and you're dead. One clip has one bullet.

2nd Function: N/A

Very Slow

Fists

Use 'em when you don't have another weapons. Weak but effective and silent. Although you can't kill anyone with them you can sure knock 'em out for a few seconds.

2nd Function: Disarm opponents and steal there weapon.

Average

Scanner

Used to scan surroundings.

N/A

Data Uplink

Used in some missions to steal information from computers mainly. You also use it in the multiplayer game mode "Hacker Central"

Downloading Time: Slow

Laser

Just like Bond's watch. Joanna will have a powerful laser used for cutting through varies things.

Average

Night-vision Goggles

Useful for those dark areas. Enemies are bright green while everything else is lighter green.

N/A

Infa-red Goggles

Can be used like Night-vision Goggles but can also see cloaked guards. Enemies are bright red and everything else is lighter red.

N/A

Eye Spy

A remote controlled robot that hovers around. You see what it sees so it's useful to see what's round the corner.

Travel speed: Fast

Dr. Carrol

A floating computer that tells you your next objectives and helps you out through the missions by giving you tips.

N/A

Shields

Like Goldeneye's body armor, it gives you a bit more health.

N/A

X-ray Scanner
Used to find secret openings in the walls.
Average Scanning Time
Combat Boost
N/A
Used in multiplayer to slow everything down a heck-of-a lot more. Makes multiplayer games much more enjoyable.
Very Slow

 

* The Far Sight Xr20 has to be the most creative weapon in Perfect Dark. Campers. You hate them and Rare knows it. They're the people who always hide around a concealed corner and shoot you to dead when you come around the corner. They never move and this is what the Far Sight preys on. While using it you can see through walls and scenery (which is all transparent green, yellow, orange, etc.) to spot the camper (solid green). The Far Sight then homes in on the campers heart beat and sends a shock wave through walls which evidently kills the camper. It has its pros and cons though, it scrolls and locks on very slowly so it is almost impossible to track a moving target, also you are basically a sitting duck when using it, but in the end the conclusion is always satisfying.

The secondary function is used buy pressing and holding B, and the infa-red scanning is used by pressing R.

Thanks to some of our great affiliates for some of the pictures (PDark).



Incoming transmission from 2000…

I built this site when I was 12, with some online friends. We took Perfect Dark very seriously.

Restored for nostalgia. Some links are dead. The enthusiasm remains.

Please don’t enter the competitions. February 2000 has been and gone.