|
Weapon
|
Picture
|
Description
|
Fire
Rate
|
|
Falcon
II
|
|
Basic pistol
equipped with a laser sight. PP7 of PD. Standard weapon. Scope
and silencer capabilities. Each mag holds six bullets.
2nd Function:
The stock is used to hit others when you have no ammo and other
weapons.
|
Average
|
|
MagSec
4
|
|
Standard
pistol. One mag holds eight bullets. One of the pistols that
can be held sideways a.k.a. "gangsta' style".
2nd Function:
3-Round Burst. Very powerful.
|
Average
|
|
Cmp150
|
|
Automatic
sub-machine gun. Quiet and deadly. A favorite amongst guards.
Thirty-two bullets per round.
2nd Function:
It can lock on to a max of four guys, and when fired will hit
selected dead on.
|
Fast
|
|
Crossbow
|
|
Decent range,
but hard to aim. Sticks to enemies like in Turok 2. It's like
long distance Tranquilizer.
2nd Function:
One shot leads to an instant kill.
Thanks
John Horne for some of this.
|
Very
Slow
|
| Tranquilizer |
|
Main
function fires a deadly sedative, making the enemies vision blur.
2nd
Function: Lethal injection. It's range is very short, it's like
a taser, walk up to an enemy and fire. An instant kill.
|
Average
|
|
AR34
|
|
Basically
the AR33 from Goldeneye. Good, powerful gun.
2nd Function:
Uses the scope mounted on the gun. Unlike the sniper rifle you
can walk around zoomed in.
|
Fast
|
|
FarSight
Xr20
|
|
I don't
recommend using primary fire for this gun since it makes you
manually scroll to find enemies.
2nd Function:
This kinda ruins the "anti-camping" aspect of the gun, but if
you want to live you should ALWAYS use this mode. When you hold
R It automatically locks-on and follows the closest enemy in
the direction you're looking, one shot to any part of the body
and he's dead.
Thanks to Skeletor for this.
*See below
for more.
|
Extremely
Slow
|
|
DY357
Magnum
|
|
Automatic.
Mag contains only six bullets.
2nd Function:
Use the stock of the gun to deliver a powerful blow to the head.
|
Fast
|
|
Mauler
|
|
Extremely
powerful and quick futuristic, alien-like, pistol.
2nd Function:
Press the fire button (Z) for three seconds and the gun will
turn red meaning it's an instant kill for any unshielded victims.
Thanks to Skeletor and John Horne for some of this.
|
Fast
|
|
Slayer
|
|
A very cool
rocket launcher. It fires a bit slower the the other Rocket
Launcher though.
2nd Function:
A fly-by-wire rocket that allows you to see what the rocket
sees just before it hits it's target. Use R to slow it down.
Thanks to John Horne for some of this.
|
1st Function: Slow
2nd Function: Changable speed
|
|
Reaper
|
|
A huge automatic
gun that holds 300 rounds. Accuracy is terrible once it literally
starts rumbling.
2nd Function:
A spinning blade is exposed to chew up anything in it's way,
especially guards.
|
Fast
|
|
Devastator
|
|
Simple grenade
launcher.
2nd Function:
It's grenades stick to walls and explode either by a time limit
or if someone walks by, whichever comes first.
|
Slow/Average
|
|
Dragon
|
|
A fast automatic
with thirty bullets per mag.
2nd Function:
Turns the Dragon into a proximity mine that looks like a normal
gun but when anything comes in contact with it it explodes.
|
Average/Fast
|
|
Super
Dragon
|
|
Very powerful,
very fast experimental automatic. Much better then it's original.
Mag holds thirty bullets.
2nd Function:
Fires grenades. Not as fast shooting as the Devastator.
|
Very
Fast
|
|
Laptop
gun
|
|
An automatic
that kind of folds out. Silver, boxy and deadly. Fifty bullet
mag.
2nd Function:
You throw the gun and it attachs itself to the wall/floor and
will shoot any enemy that runs by. Walk up to it and tap B to
take it off the wall and use it as a machine gun again. It can
run out of ammo so if it stops shooting you will have to take
it off the wall and re-fill it with some ammo.
Thanks to Skeletor for this.
|
Fast
|
|
Rocket
Launcher
|
|
Launches
an
explosive rocket.
2nd Function:
Fires off heat seeking missiles.
|
Very
Slow
|
|
Proximity
Mines
|
|
Mines that detect movement and explode when
activated my movement.
2nd Function: Another
weapon with a threat detector.
|
Fast
|
|
Combat
Knife
|
|
Silent and
deadly knife which can be thrown at enemies.
2nd Function:
Poisin-tipped knife which gives you an instant kill.
Thanks to John Horne for some of this.
|
Fast
|
|
Timed
Mines
|
|
Explosive
mine with a five second timer.
2nd Function:
Another weapon with a threat detector.
|
Fast
|
|
Remote
Mines
|
|
Explosive
mine with a hand held detonator.
2nd Function:
Detonate already placed mine.
|
Fast
|
|
Sniper
Rifle
|
|
Silenced
and extremely accurate rifle for distant targets. Fitted with
a high magnification sniper scope.
2nd Function:
Lets you crouch and sniper at the same time! Oh my! Crouching
also lets you majorly steady your aim.
Thanks
to John Horne for some of this.
|
Average-Fast
|
|
Shotgun
|
|
A
simple shotgun.
2nd
Function: Press the secondary firing button (B) once it will fire
two shots.
|
Average
|
|
Callisto NTG
|
|
Fires
very fast powerful rounds of green energy blasts.
2nd
Function: Slower firing-rate but it shoots though doors.
Thanks to Skeletor and John Horne for some of this.
|
Very
Fast
|
|
RC-P120
|
|
The
RC-P90 of PD. Also very fast and lethal.
2nd
Function: A built in cloaking device.
|
Very
Fast
|
|
Phoenix
|
|
The
weaker member of the Maian group. A fast, alien pistol.
2nd
Function: Powerful bullets that explode on impact.
|
Average-Fast
|
|
KF7
Avenger
|
|
Another
guard favorite. Fires mineral type bullets. Each mag holds 25
bullets, similar to the KF7 in Goldeneye. Fast and again powerful.
2nd
Function: Tells you where the nearest enemies are, guns, etc.
Called a Threat Detector.
Thanks
to John Horne for some of this.
|
Average-Fast
|
|
Cyclone
|
|
Chesluk
Industries' automatic. One clip holds fifty bullets.
2nd
Function: Incredibly powerful wave of fifty bullets.
Thanks
to John Horne for some of this.
|
Average-Fast
|
|
N-Bomb
|
|
Looks
like a grenade. Don't stand too close or you'll die, quickly.
When you enter the cirlce of death you become dizzy and lose all
your weapons, thus, trying to find your way out is almost impossible.
The N-Bomb acctually stands for Neutron Bomb
2nd
Function: Proximity detonation.
|
Slow
|
|
Grenade
|
|
A
simple grenade, an easy substitute for a grenade launcher if you
don't have one.
2nd
Function: Fires a Pinball mine, it bounces continually until someone
touches it or it self-destructs.
|
Average
|
|
DY357-LX
Magnum
|
|
The
golden gun returns as a Magnum. Same rule stays, one shot and
you're dead. One clip has one bullet.
2nd
Function: N/A
|
Very
Slow
|
|
Fists
|
|
Use
'em when you don't have another weapons. Weak but effective and
silent. Although you can't kill anyone with them you can sure
knock 'em out for a few seconds.
2nd
Function: Disarm opponents and steal there weapon.
|
Average
|
|
Scanner
|
|
Used
to scan surroundings.
|
N/A
|
|
Data
Uplink
|
|
Used
in some missions to steal information from computers mainly. You
also use it in the multiplayer game mode "Hacker Central"
|
Downloading
Time: Slow
|
|
Laser
|
|
Just
like Bond's watch. Joanna will have a powerful laser used for
cutting through varies things.
|
Average
|
|
Night-vision
Goggles
|
|
Useful
for those dark areas. Enemies are bright green while everything
else is lighter green.
|
N/A
|
|
Infa-red
Goggles
|
|
Can
be used like Night-vision Goggles but can also see cloaked guards.
Enemies are bright red and everything else is lighter red.
|
N/A
|
|
Eye
Spy
|
|
A
remote controlled robot that hovers around. You see what it sees
so it's useful to see what's round the corner.
|
Travel
speed: Fast
|
|
Dr.
Carrol
|
|
A
floating computer that tells you your next objectives and helps
you out through the missions by giving you tips.
|
N/A
|
|
Shields
|
|
Like
Goldeneye's body armor, it gives you a bit more health.
|
N/A
|
|
X-ray
Scanner
|
|
Used
to find secret openings in the walls.
|
Average
Scanning Time
|
|
Combat
Boost
|
N/A
|
Used
in multiplayer to slow everything down a heck-of-a lot more. Makes
multiplayer games much more enjoyable.
|
Very
Slow
|