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Is Rare mocking us?
The room looks like an incomplete square room with an ammo box and a question
mark above it. Thanks to an incredible new gameshark code by Crocc, a moonjump for Perfect Dark's combat simulator, we now can go into these areas! The code is (player 1, press B on a ramp to go up): One ammo box stands on top of a ladder here. It cannot be reached except by a GameShark. It is just a solid box, and there is no room above it. If you reach the Perfect
Skill level, you will get a username and password. But for where? They
don't work at the official Carrington Insititute and dataDyne Headquarters
web sites. Cassandra's
Key Card One of the guards
holds a door that opens Cassandra's room. In her room is a grenade. However,
the key card also opens the doors on the bottom of the level. You can
go into the street and fall to your death or open the door with Mr. Blonde (for some reason!?)
and the two bodyguards. If you stick knives in them or shoot them, they
will have knives or blood on them in the end-cut scene. Cassandra's
Replacement Necklace Yet another password
is shown in the menu if you pick up Cassandra's new necklace in Covert
Assault. It is only available on Perfect Agent, and seems to have no use.
The first keycard has no username and password in the menu, so this is
not just for detail. It reads: At the beginning of the level, you start off with Elvis on a gurney. I accessed the second Elvis with the GameShark walk-thru-doors code (8022E5FC 0001 by Ructir), and have not found a way to get there without it. To get there, immedietly exit the green gas and go to the left rather than the customary right. Walk through the door (usually locked) and continue past the rooms. Go into one of the rooms which was accessed on the previous level that contained computer terminals, a turret, or just guards (one of the rooms that you had to destroy computer records on Perfect Agent). A Maian stands in one of the rooms. He can't be Elvis since Elvis is on a gurney, but he is! Shoot him and you get the message "Elvis has been killed". Use the gameshark walk-thru-doors code again. After the green gas, go to the left rather than the customary right. Go to the first room on the left (the one in the first Area 51 level that contained the MedLab Keycard and you needed to use the disguise). In the following room that had the MedLab keycard, are two gurneys. One contains an alien on a gurney, and the other is an empty gurney. Are they from the Maian SOS level? Maybe, but they shouldn't be here then. The alien is not Elvis, because you do not get credit for placing Elvis in the location with this alien. Joanna in G5 Building Use the GameShark walkthrough most object codes (available on gameshark page) with the cloaking device cheat and set your camspy up in front of the meeting spot (the hole). Go back to Joanna and go through the doors until you go into the G5 meeting room (you'll find it if you go through the blue doors below the camspy spot). Inside will be an invincible Mr. Blonde and Cassandra. Decloak, send the camspy in, and Joanna will be in the cut-scene! If you exit the cut-scene after Trent shows up, he'll mess up for a second, then everyone will hastily go into the elevator and disappear. Tiny Falcon 2 Ammo If you look at the tables, there will be tiny ammo boxes on them which can be picked up for falcon 2 ammo. I've heard there is some in Mr. Blonde's revenge also, but I can't find it. Mysterious Maian and Shield Using the walk-through doors gameshark code, go to Covert Assault Agent and walkthrough to the part where you blow up the rods on Special Agent (where Elvis says "We have to get out of here"). For some reason, right beyond the locked door is a dead Maian on the ground right next to a shield! Also, there are Skedar here which will not normally be used in the level. The shield works, but is not displayed in the strategy guide by Nintendo. It probably was a second shield for agent, but was negated from the game when they felt it would be too tough too access. The shield and Maian are not there on Special/Perfect Agent.
Ammo will respawn exactly where it was last left, even in the air! Text not said Using the moonjump code, if Joanna goes above the Bunker Carrington says "The Air Intercept Radar is controlled from that Bunker." There doesn't seem to be any way to get this text to appear without the gameshark. If you can, email. Locker (keyhole?) Go to the spot in the locker room where Joanna gets the clothes. If you look up with the x-ray scanner at a certain point (or farsight), you can see the cheese. If you move over a little and zoom in, you'll see the passage with the cheese goes farther to a keyhole. More secrets? Email
me at SubDrag@hotmail.com
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I built this site when I was 12, with some online friends. We took Perfect Dark very seriously.
Restored for nostalgia. Some links are dead. The enthusiasm remains.
Please don’t enter the competitions. February 2000 has been and gone.