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Multiplayer Scenarios Part 2 Submitted
Scenarios (continued...) Hella Cool - Sent in by: ProfessorFink Scenario:Combat Weapons: Four Players, as
many sims so it doesn't freeze, usually four works well. Level:Temple
The Complex Snipe - Sent in by: Deathscythe Hell Level: Felicity(this scenerio best with human players and for those who camp and will not play the game if there is farsights, namely my bro and sis) Weapons: Humans, (beside me
cause i want KILLS)tend to camp out in the bathroom and load the door
with remote mines and keep the other team/people from killing them.This
is where the Slayer comes in handy(located in back hall).Fire a fly-by-wire
missile up the vents and maneuver it for a sneak attack.When the campers
are gone, either rig the remote mine rooms or use them for your own good.You'll
have them by surprise when you rig the rooms. SNIPER - Sent in by: Deathscythe Hell Level: Ravine Weapons: Grab a hard to find sniper rifle and a laptop gun at least. Go to the area with the thin pipe thay runs along the wall and if you fall off its your death. Place a sentry turret along the wall somewhere near you to prevent you from being attacked, make your way to the end of this pipe( it will be under another platform.Proceed to pull out your sniper rifle and pick off anyone who walks though those main passage ways, mainly the Sims,crouch for best accuracy.I dont know if you know this but you know that verticle pipe near the one your standing on, it acks just like a ladder for another sniping post or to reach the floor above you. Japanese Alien - Sent in by: DarkSpyder LEVEL: felicity This is a great setting if you like to be scared by little Japanese alien people! This setting is best played with some friends, or by yourself if you want a challenge! Please try it! Its awesome! Perfect Pop A Cap - Sent in by: Elvis Scenario: Pop A Cap
NOW GO PLAY!!!!!!!!! GANG
WARS - Sent in by: Professor Fink Scenario:Combat Rules: You must tell all your sims to protect you, this makes you more like a gang. Dark Sims always group so it's like a gang v.s. gang. If there is more than one person delete a dark sim every time you add a player. If there is more than one player you must stick together. Maian Escape!! - Sent in by: Elvis Scenario: Combat
How you play: You and the Elvis's try to get as many kills on the A51 guards as you can. This is best played with the 2 human players as Maians, being on the Maian's team. If there is only one human, delete one of the A51 guards. Basically, just balance out the teams to make it 5 vs 5. Hope you have fun!! Cloaking - Sent in by: n64psxds Scenario: Combat
In this scenario, there are a group of thieves who have broken into the Datadyne building and are trying to steal a cloaking device. The datadyne team is trying to stop them. In order for the thieves to win, the thieves must take a cloaking device and go to the locked door in the arena. In order for the Datadyne team to win, they must stop the thieves for 5 minutes. The thieves cannot use the cloaking device, but the Datadyne team can. When you are playing this, make sure there is always one more Datadyne member then a thief. In order to prevent knowing where the cloaking is, change it's location every time you play. DRaGoNs!!? - Sent in by: Deathscythe Hell Options: NO PICKUP
HIGHLIGHT Dragons are the major threat, find the K7(located in back hall) and use the threat detector, now your ready to kick some butt. FeLiCiTy - Sent in by: Deathscythe Hell Weapons This is just a basic combat game we use in a FFA Tranqs are fun, pump someone so full of drugs so they are as blind as a bat , then move in for the lethal injection ... works like charm. Concealed
In The Ranks - Sent in by: n64psxds Scenario: Combat
Extra equipment:
Before you start, put "Enemy" on one piece of paper, and "Normal" on the three others. The players each pick one, and nobody is allowed to know eachother. In this scenario, there is one enemy concealed in the group. Everyone is on the same team, but one person is an enemy hidden in the ranks. The enemy must then kill various people without having anyone know. Note: Have everyone wear similar bodies, but with different heads. Also, nobody is allowed to command the simulants. The only reason they are there is so the enemy can conceal himself. Matrix
Shootout - Sent in by: Professer Fink Scenario:Combat
Rules:You and your friend can't die once. If you use the perfect sim than you can't die once. This is because the perfect sim dies no matter what. P.S. Turn on your Matrix soundtrack to really get pumped. I forgot to add that making the guards DataDyne guys with helmets, really recreates it. Oh yeah and Joana is a pretty good Trinity. I don't know about Neo, you be the judge with that. Space
Invaders - Sent in by: Greenlemonade Scenario: King of
the Hill You (and a frend)
attempt to hold the hill against the two waring alien races. This scenario
has all kinds of things going on in it. Remember its nearly impossable
for the aliens to win (there to stupid). The object is just to get as
many points as possable. Its fun. Its challanging. And its no big deal
when you die. Try and beat our all time high with recommended settings
for the following levels. Plus you can change the difficulty of the sims to make it as hard or easy as you wish. Have fun and play with a friend (one friend). 15 Minutes of Mayhem - Sent in by: pdmnet Scenario: Combat
We played this for 3 hours straight and laughed our heads off. Hope u like! THE GOOD, THE BAD, AND THE UGLY - Sent in by: Anthony R. Davies Scenario: Combat
In this scenario you have to try and take the advantage by getting two magnums for quick shooting and a shield (boiler plate) for protection. One main challenge in this is you can't tell if your facing someone with a shotgun or someone with a magnum(s). THis brings great fun with likes of Clint Eastwood, and if you have trouble, bring a friend to help you! War - Sent in by: Professor Fink Scenario:Combat This scenario is ok, I'm still looking for inspiration for my new one. The Better Matrix? - Sent in by: Darkest scenario: combat
You will like this professer, as will the rest of you.I'm not conceited but I give it 9 1/2 stars. BOMBS AWAY! - Sent in by: Anthony R. Davies Players needed: 2-4 (3 works best) Before you start,
take three small sheets of paper and write decoy on one, miner on one,
and assassin on one. Each player draws one and that is who he is in the
game, this is what each one does: If you have only two players, remove the decoy. If you have four players add a threat detector card to draw. The threat detector is on the computer's side and may only use K7 Avengers to detect mines and blow them up. Scenario: Combat
This scenario really takes lots of teamwork in order to keep your team alive and kill the RocketSim. Have the miner tell his allies where traps are (unless there is a human enemy) to keep players dying from friendly mines. The assassin needs to try and get the gold magnum as quick as he can so he can get quick, easy kills off of the rocketsim. My friends and I enjoy this Scenario a lot and we play it nonstop. Hide and Seek - Sent in by: munchia Setup: Close all weapon slots. One shot kills. Fast movement. Radar off. Game: To keep people from looking at your screen, Rare left a handy trick. If you double crouch, then press down C again, then everything goes dark on your screen. This is particularly useful in scenarios "pop a cap" and "hold the case". It also makes the perfect (no pun intended) premise for a game of hide and go seek. First, you and your friends draw straws to see who is "it" first. The person that's "it" goes and gets a soda while everyone else scrambles to find a hard to see spot. Fights may ensue over who gets the spot... When "it" comes back, happy and refreshed, it's smacking time. Everyone hides with their triple down-c's and "it" runs around trying to find and kill them. Last one to be caught gets to be it in the next round. Freeze Tag - Sent in by: Professer Fink Scenario:Pop a Cap Rules: If you are it, you can't move, but you can pivot, until you kill someone. This is really tough, but fun. Man Of Steel - Sent in by: Elvis Scenario) Combat
How you play) The lone human player (The one on BLUE team) is Superman. The DarkSim is Superman's worst enemy. Superman must focus most of his attacks on his worst enemy. The other team (The one with the rest of the players) tries to kill both Superman, and his worst enemy. The player acting as Superman is the only one allowed to use the Laser and X-Ray Goggles (Except the sims, because you can't stop them). He can also use any other weapons he wants. Balance out the third team (The one with the rest of the humans, and the HardSims) so that they have enough HardSims to put up a good fight, but not so many that it is impossible for Superman or his Enemy to win. Hope you have fun! HELL!!! - Sent in by: 00Joe Combat No Radar Enjoy! Alien
Invasion!* 4 players and 8 simulants,
any difficulty. Characters - the four players are aliens, Elvis or Maians, or even make peoples bodies but aliens heads! The simulants are all humans. 4 vs. 8. Combat Scenario, every alien needs funny alien like names, and team names. Then you just go at it! But you need to unlock the alien characters. Military
Setup* This is fun to do,
first you have four people and all guns up to RCP-120 unlocked. pick any
characters you wish. Pick 8 simulants and don't put any perfect or dark
sims. Then select Area 52 for the battle ground. For guns pick: 1.Dragon Have all humans on one team, and the simulants on the other. (4 vs 8) There will be a small arena with a room in the middle with a door. Get all for people in there. Once they are all armed, set dragons at the door. And take two people covering the door. (I'd shoot anytime the door opens.) while the others are taking the simulants for a ride with the farsight. You need great coordination. More dificult version: Same settings as last but put a 2 perfect sims and a hard sim. Take away the farsight and put in another RCP-120. Same concept but all must cover door! Once again, you need great coordination and communication. Do not leave the room! But soon, they will learn your stradegy and think of their own! They will wait, and it gets boring, so soon someone will leave and be barracaded in guns! Hard to believe that the sims can do that stuff! Facility
Scenario* In this scenario, you'll need 2-4 humans, and 8 simulants. Have the level be Falicity. Weapons: 1: Falcon Scope One of the "guard people" should be in the room before the hallway with the storage tanks on the sides. That is where the Remote mines should be. (Under '3') The other human should be the "boss. " The simulants should be meat or easy, and if there are any other humans, they can be the boss's bodyguards. (Costumes should be appropriate.) The body guards walk around the hallway, and ONLY the hallway, patrolling for sims that start there after dying. The other human near the mines should get them, and set them on the door to the "boss's hallway," and should stop the sims at all costs. He can only use Remote Mines. Meats or Easys should pour your way, only to be blasted. The object of this scenario is that the sims don't get to the boss, or it's gameover. (Close, as in see-able.) Not only is it fun the first 300 kills, but it's a great way to boost ratings. Try it, it's fun! Protect
the President* This is a really fun setup. First put yourself and 2 or 3 of your friends on one team. Then put a coward sim on the meat or easy difficulties on your team as well. Next put 1 or 2 kamikaze sims and another 1 or 2 sniper sims on the opposing team. Put each of these sims on either normal or hard. You can put any guns on that you like but i prefer pistols and machine guns. The object is for your team to protect the coward sim on your team from the others. Whenever the coward sim runs away, someone on your team has to go save it. Whichever team has the most kills at the end of the time or kill limit wins. Total
Chaos!* Level: Felicity
Teams: between 1 and 4 people on one team and 8 simulants all on different
teams. If I missed anything then just make it any rapid fire weapon. Description: There will be total chaos when you play this level. There will be guns blazing and people screaming. If you set up a bunch of N-Bombs set on proximity detonation in the hallway that leads from the bathroom stairs to the electronic doorway that leads to the bottling rooms and a couple of simulants fight near it...BOOM! There will be explosions galore and the halklway will be all black and all you will hear are men and women dieing. It's a pretty cool level, I just recomend getting a SuperDragon and using the grenade launcher to kill. Black
Market Confrontation* Players: 4 players
and any number of Simulants Fire!*
Any number of players,
all simulants, Hardest dificulty YOU GOT, and JudgeSims. This Game is very very hard, but very very FUN. Sometimes it isn't fair. Too
Dark For Comfort* 4 players and 1 or
2 Dark Vengesims Rules: All of the players (including the simulants) must wear the exact same clothing. What makes this fun to play is the fact that everyone looks the same, so you don't know who you are killing. So if you accidently kill the Dark Vengesim, it will be killing you for the rest of the game (or until someone else kills it). Be careful who you kill! Suicide
Squad* The Setup: Pit you and three friends against one or more NormalSims set at the Perfect or Dark difficulties. The Game: This is a game of survival. Simulants set at Perfect level or higher can score a headshot on you faster than you can slide your finger up to the R button. Some advice I would give is to band together in an easily defendable room and set up Laptop Sentry Guns - lots of them - to mount a defense. And don't forget to pull the Laptops off the wall to reload 'em when they run dry. Rocket
Man!* First off you need
the scenario on Capture the Case. And it is 1-4 players. If you are by
yourself, arm your self with a Perfect Sim. Weapons include: Have the opposing team to six if by yourself, if not put in eight at any difficulty. When you start, make sure your base is the circular room with windows and a door that you can open and close. If not, then start over. There will be a Slayer inside, if with other people, send 2 out and 2 stay in. The two that are in will have different positions. One will guard the door and case, the other will open windows and shoot out slayer rockets with the secondary function. If by your self, send the perfect sim on "Get Case" command. And you guard the door and shoot slayers. If you are a dummy and don't know how to use the slayer right, listen: When you are controlling a rocket, Z button is to detonate, and B button is to slow down. Im not sure but I think that C-Up is to speed up. Firebird*
First have 1-4 players set up a game with each player having a team of 1 to 2 bots. (I prefer 1 bot per human) Order you bot to defend you. As your bot is standing next to you load him up with mines. By this i mean place remote mines on his back, his face, and anywhere else you can think of. Now send him out to attack people. When one of his oppoinents attacks him the mines will hopefully explode killing a player or more. This is a very funny and neat trick to play on your friends. Also if your friend is coming close to you place a mine on his face. It will block out his vision. Then threaten him by saying you will blow it up if he doesnt do as you say. (HEHE lifes great isnt it?) Skirtman* 1-4 players Scenario: The aliens have landed and everyone wants them captured or killed. The hunters try to kill the aliens for sport of it. If you're a hunter, the aliens must die. The CIA and FBI agents work for the government in a cover-up. If you are a CIA agent EVERYONE must die. You can't leave any witnesses or aliens. If you are an alien you must keep from being killed and protect your teammates. Alien
Hunt!* A very funny senario.
Ment for laughs. Notes: This game is not meant for unexperianced people. The Peace Sims will take your weapons, and the Fist Sims will grind you to shreds. If a quote had to be placed with this, it would be this. "Guy waltzes in, takes my gun, and another guy just comes in and kills me! Jeezs!" Alien
Wars* Type:Combat Okay
this is a sweet scenario that I taught Roxbury. It's pretty fun and works
better if you have the sims on your team protect you when you use the
farsight. AIR
VENT DOMINATION* Level: Complex Instructions: Have both players get a Shotgun and a Tranquilizer. Both players go to the air vent and get out the Tranquilizer and hold down B to get the "Lethal Injection". Stand in the vent by the opening and when you see a SIM coming. Make sure he can see you. When he comes toward you, go around the corner of the vent and take out the Tranquilizer and make sure its on Lethal Injection mode. When the sims come around the corner, run up the them and lethal inject them and they will die. Then when sims come after you in the vent use the Shotgun and double blast the heck out of them. You'll be dominating without leaving the vent! Smear
the Queer* Arena: Temple Weapons: Slayers in all six slots Basically, what you do is decide who the "queer" is, then he or she gets a slayer and heads to the big room with the hole in the floor. The rest of the players also must go to this room, but must remain unarmed. The "queer" then puts the slayer on fly-by-wire mode and tries to nail the others with the rocket. The helpless victims can jump down the hole and run through the rest of the level, but must end up in the room with the hole in the middle. The person who is killed by the rocket is the new queer, and the games continues. For added difficulty, have the "non-queers" smack each other with the disarm function so they can't see anything (even the rocket!) Fight
Club* Players: Up to 4
Human players but only 2 can participate at a time. Instructions: Just beat the hell out of each other until someone loses. The Handicap should keep it interesting. Die
Hard: Parking Garage Set Up* Characters John McClain-
dinner coat, johnathan dark's head Cop- black head, dinner coat, hard
or pefectsim on your team Bad Guys (one team) Terrorist- any head, overalls,
hardsims Main terrorist- presidents head, dinner coat, perfectsim Tomorrow
Never Dies Set-Up* Characters: Allies-
Wai Lin- -Round female face with ponytail (not Joanna), Joanna Leather,
PerfectKazeSim. Bad Guys- Elliot Carver- -Small male face with short-cropped
hair and goatee, Presidential Security, HardCowardSim. Mr. Stamper- -Mr.
Blonde Head, NSA Bodyguard, PerfectKazeSim. The Hacker- -Daniel Carrington
Head, NSA Lackey, HardShieldSim. The Guards- -4 DataDyne Shock Troopers
with various heads, EasyNormalSims. Weapons: Lights
Out Set-Up* Characters: -Best
when played with 3 friends Goldeneye
Set-Up* Characters: Allies-
Alec Trevelyan- -Mr. Blonde Head, G5 Swat Guard, PerfectKazeSim. Bad Guys-
General Orumov- -Sneering Face with grayed facial hair, FBI Agent, PerfectJudgeSim.
The Guards- -6 G5 Guards with various heads, NormalSims. This is supposed to immitate the Facility scene in Goldeneye...sort of. One friend can take Trevelyan's place. Enjoy! The
Matrix Set-Up* Characters: Allies-
Morpheus- -Black Face (the one without the ponytail or graying hair),
FBI Agent, PerfectJudgeSim Trinity- -JoAnna Face (with nothing on it),
JoAnna Trench Coat, PerfectJudgeSim Bad Guys- Guards (5)- -DataDyne Shock
Trooper Mask, DataDyne Shock Trooper, MeatSim Agent- -Slicked Back Dark
Hair, CIA Agent, Perfect KazeSim M:I-2
Set-Up* Characters: IMF-
-Black Face w/Ponytail, DataDyne Shock Trooper, PerfectJudgeSim -Brown
Hair w/Goatee, DataDyne Shock Trooper, PerfectJudgeSim -Non-JoAnna Female
w/Brown Hair, JoAnna Arctic, PerfectKazeSim Terrorists- -3 G5 Swat Guards
(head doesn't matter), HardSims -Mr. Blonde, G5 Guard, PerfectKazeSim
-Brown Hair w/Goatee (find someone sinister-looking), Trent Easton, PerfectFeudSim
This is a pretty fun set-up. I would appreciate any input, especially on character design. you can make yourself as Tom Cruise If you want, but I didn't bother. I was thinking about adding the tranqilizer (like the virus gun in the movie). The weapons are pretty much setup so everyone will be able to get doubles. I think the villa is a good choice as level because it kind of resembles both the bad-guy's island mansion and the prison thing towards the end where the bank transfer takes place, although if anyone else has a better level idea I'd like to hear it. You can set the team names to IMF and Terrorists, which I recommend. This may also be too easy, in which case replace the Perfect enemies with Dark ones. Enjoy! Kamikaze
Game* For your weapons, use three slots for timed mines, and three slots for cloaking devices. A good stage for this is the Villa (because it's big and has lots of open areas) It's most fun if you have three of your friends to play along, and we add in 8 standard meat-sims (2 sims per human). The sims really don't do much, they are just there to make the game look more crowded. THE OBJECT OF THE GAME: Because the weapons are only timed mines, along with cloaking devices, you must successfully plant a mine "on" the body of your friend. The cloaking devices make it more fun to sneak around. Of course, the name "Kamikaze" arrived when whoever had a mine on them would try to "chase" their invisible assassin in three seconds and have them blow up as well. It's fun, because when you have a timed mine on you, you know your going to die, so why not take as many of your buddies down with you? Pitch
Black Scenario* Players: 2-4 Object: OK, have 2 players be the prey, and make them never use their night vision. The rest of the players and sims try to score a kill on these guys. Since its all dark, they cant see a thing. Put the prey on one team, and Maians on another. Have the rpey take off their night vision for the whole game. When the game starts, the predators (with Night Vision) attempt to "eat" the prey using their bare hands, combat knives (prefferably on slice, not throw) or through Grinding at the hands of the reaper. The Maians goal is to kill as many prey as they can in the time limit, or at least 40. The prey's goal is to acquire the X-Ray Scanner (Simply to see at any oncoming danger), and run away from as many predators as possible, trying to survive through 15 grueling minutes. If the prey makes it through 15 minutes without getting killed 40 times, they win, but if they do get killed 40 times, the Maians win. This scenario is based off the movie, you guessed it, Pitch Black. If the Skedar were available to choose from, this scenario would be much better. Hope you enjoy it. E-mail if you have any questions. SLAY
ME!!!* Alien
Scum* This is an setup
with teams, one of 2 players takes a group of four meat sims (the scum),
while the other takes a team of hard sims Hard sims. This is so easy right?
Sure, here is the catch the "scum" can only be killed if two are together
in an room at the same time! Harder huh? Flip a coin to decide who is
who for fairness. Try to make the the players Aliens, but who cares the weapons are good enough! Massacre*
Players: 2 players,
8 simulants(any difficulty) With the one hit kills and fast movement on, the gets to be pretty ludicrous and fun. The main battlefield should be in the room with the huge box in it. Use the laptops as sentry guns if you wish. * Thanks to N64CC.com Return to Submitted Scenarios Part 1
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